Displacement, Velocity, and Acceleration
Much of what we have developed for One-Dimensional Motion can be immediately extended to vector notation for Two-Dimensional Motion.
DisplacementThe location of an object is given by the displacement vector that locates an object relative to some origin.
![]()
VelocityAs an object changes its position, we will want to describe how fast it is moving. As with one-dimensional motion, we will define the average velocity as the ratio of the change in its displacement to the change in time to which that corresponds,
![]()
Notice that the velocity and the displacement are vectors. We are no longer limited to a change in displacement along a straight line.
r is a vector.
![]()
As with one-dimensional motion, we often want to know about the instantaneous velocity, the velocity at this moment. That is the average velocity over a smaller and smaller time interval. As before, this instantaneous velocity is often called simpley "the velocity".
![]()
This limit process, of course, means the velocity is the time derivative of the displacement.
![]()
Remember, velocity v and displacement r are both vectors.
![]()
Notice that the velocity vector is tangent to a particle's path.
![]()
AccelerationOf course, we will want to ask how fast the velocity is changing. Just as earlier, this is the acceleration,
![]()
This is really the average acceleration and we can go to the instantaneous acceleration by using ever smaller time intervals
![]()
The vector acceleration a is the time derivative of the vector velocity. As before, we will usually say "the acceleration" when we mean "the instantaneous acceleration".
![]()
![]()
Unit Vectors Summary Return to ToC, Vectors (c) 2005, Doug Davis; all rights reserved